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  1. Measurement of directional muon beams generated at the Berkeley Lab Laser Accelerator

    We present the detection of directional muon beams produced using a PW laser facility at the Lawrence Berkeley National Laboratory. The muon source is a multi-GeV electron beam generated in a laser-plasma accelerator interacting with a high- converter target. The GeV photons resulting from the interaction are converted into a high-flux, directional muon beam via pair production. By employing scintillators to capture delayed events, we were able to identify the produced muons and characterize the source. Using theoretical knowledge of the muon production process combined with simulations that are in excellent agreement with the experiments, we demonstrate that laser-plasma acceleratorsmore » have the capability of generating electron beams with characteristics suitable to produce GeV-scale muons that offer unique advantages with respect to the cosmic background. Laser-plasma-accelerator-based muon sources can therefore enhance muon imaging applications thanks to their compactness, directionality, and high yields, which reduce the exposure time by orders of magnitude compared to cosmic ray muons. Using the eant4-based simulation code we developed to gain insight into the experimental results, we can design future experiments and applications based on LPA-generated muons.« less
  2. Supernova pointing capabilities of DUNE

    The determination of the direction of a stellar core collapse via its neutrino emission is crucial for the identification of the progenitor for a multimessenger follow-up. A highly effective method of reconstructing supernova directions within the Deep Underground Neutrino Experiment (DUNE) is introduced. The supernova neutrino pointing resolution is studied by simulating and reconstructing electron-neutrino charged-current absorption on Ar 40 and elastic scattering of neutrinos on electrons. Procedures to reconstruct individual interactions, including a newly developed technique called “brems flipping,” as well as the burst direction from anmore » ensemble of interactions are described. Performance of the burst direction reconstruction is evaluated for supernovae happening at a distance of 10 kpc for a specific supernova burst flux model. The pointing resolution is found to be 3.4 degrees at 68% coverage for a perfect interaction-channel classification and a fiducial mass of 40 kton, and 6.6 degrees for a 10 kton fiducial mass respectively. Assuming a 4% rate of charged-current interactions being misidentified as elastic scattering, DUNE’s burst pointing resolution is found to be 4.3 degrees (8.7 degrees) at 68% coverage.« less
  3. Reconstruction of interactions in the ProtoDUNE-SP detector with Pandora

    The Pandora Software Development Kit and algorithm libraries provide pattern-recognition logic essential to the reconstruction of particle interactions in liquid argon time projection chamber detectors. Pandora is the primary event reconstruction software used at ProtoDUNE-SP, a prototype for the Deep Underground Neutrino Experiment far detector. ProtoDUNE-SP, located at CERN, is exposed to a charged-particle test beam. This paper gives an overview of the Pandora reconstruction algorithms and how they have been tailored for use at ProtoDUNE-SP. In complex events with numerous cosmic-ray and beam background particles, the simulated reconstruction and identification efficiency for triggered test-beam particles is above 80% formore » the majority of particle type and beam momentum combinations. Specifically, simulated 1 GeV/c charged pions and protons are correctly reconstructed and identified with efficiencies of 86.1$$\pm 0.6$$% and 84.1$$\pm 0.6$$%, respectively. The efficiencies measured for test-beam data are shown to be within 5% of those predicted by the simulation.« less
  4. Highly-parallelized simulation of a pixelated LArTPC on a GPU

    The rapid development of general-purpose computing ongraphics processing units (GPGPU) is allowing the implementationof highly-parallelized Monte Carlo simulation chains for particlephysics experiments. This technique is particularly suitable forthe simulation of a pixelated charge readout for time projectionchambers, given the large number of channels that this technologyemploys. Here we present the first implementation of a fullmicrophysical simulator of a liquid argon time projectionchamber (LArTPC) equipped with light readout and pixelated chargereadout, developed for the DUNE Near Detector. The software isimplemented with an end-to-end set of GPU-optimizedalgorithms. The algorithms have been written in Python andtranslated into CUDA kernels using Numba, a just-in-timemore » compilerfor a subset of Python and NumPy instructions. The GPUimplementation achieves a speed up of four orders of magnitudecompared with the equivalent CPU version. The simulation of thecurrent induced on 10^3 pixels takes around 1 ms on the GPU,compared with approximately 10 s on the CPU. The results of thesimulation are compared against data from a pixel-readout LArTPCprototype.« less

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"Greenberg, Stephen"

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